Hi,
we have two different particle systems in a shot. One is an Ncloth system of chunks and the other is a nparticle system with instanced geo. they're both cached out. When rendered the nparticles have distinctly different motion blur as if the duration is longer. Is there anyway around this?
we have two different particle systems in a shot. One is an Ncloth system of chunks and the other is a nparticle system with instanced geo. they're both cached out. When rendered the nparticles have distinctly different motion blur as if the duration is longer. Is there anyway around this?
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