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different motion blur for different particle systems

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  • different motion blur for different particle systems

    Hi,

    we have two different particle systems in a shot. One is an Ncloth system of chunks and the other is a nparticle system with instanced geo. they're both cached out. When rendered the nparticles have distinctly different motion blur as if the duration is longer. Is there anyway around this?

  • #2
    Can you post a scene or send one to vraymaya@chaosgroup.com so that we can take a look?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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