Multiple Reflection linking?
I was wonder if you can use the VRayMtlWrapper(or other method) to have unique refection contributions on multiple object in the same scene.
So, I want to use two HDRI maps in a scene. One for glass and a different for metal.
I can do this with render layers but prefer not to.
Thanks
I was wonder if you can use the VRayMtlWrapper(or other method) to have unique refection contributions on multiple object in the same scene.
So, I want to use two HDRI maps in a scene. One for glass and a different for metal.
I can do this with render layers but prefer not to.
Thanks
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