Hi guys,
i just encountered a strange behaviour on macos snow leopard...after vray (mayabatch) is done with one frame, it crashes sometimes...but not evertime...this is very strange. We have a mixed environment over here and we use the exact same build on OSX and CentOS...only OSX shows these errors (EDIT: just found the same error in one CentOS log too but osx is showing this error much more often)...here is the output...if you need a scene i can email it to vraymaya@chaosgroup.com (right?)
is this a known bug? i am using build #18323 on snow leopard...
i just encountered a strange behaviour on macos snow leopard...after vray (mayabatch) is done with one frame, it crashes sometimes...but not evertime...this is very strange. We have a mixed environment over here and we use the exact same build on OSX and CentOS...only OSX shows these errors (EDIT: just found the same error in one CentOS log too but osx is showing this error much more often)...here is the output...if you need a scene i can email it to vraymaya@chaosgroup.com (right?)
is this a known bug? i am using build #18323 on snow leopard...
Code:
[COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: Successfully written image file "/Volumes/_7281_CLT2012/01_CGI/_workarea/manuel.flemming/MAYA///stereoCameraLeft/040/040_Bridge_v031_MF/040_Bridge_v031_MF0125.exr"[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: Number of raycasts: 19936326[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: Camera rays: 8364360[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: Shadow rays: 10375902[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: GI rays: 0[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: Reflection rays: 871502[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: Refraction rays: 460514[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:50] V-Ray: Unshaded rays: 0[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Number of intersectable primitives: 3179126[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: SD triangles: 3177707[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: MB triangles: 0[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Static primitives: 1419[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Moving primitives: 0[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Infinite primitives: 0[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Total frame time 0h 1m 18.7s (78.7 s)[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/Environment_Textures/Cirrostratus_01r_desaturated.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/Environment_Textures/Street_v001.tif" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_workarea/manuel.flemming/MAYA/sourceimages/Ground/ConcretePlates0132_11_L.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0292_1_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0300_23_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0325_1_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0380_2_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0403_1_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0407_7_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0441_7_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0479_9_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0503_5_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Bitmap file "/Volumes/_7281_CLT2012/01_CGI/_assets/City_A/sourceimages/BuildingsHighRise0522_13_S.jpg" unloaded.[/FONT][/COLOR] [COLOR=#000000][FONT=arial][2012/Jan/14|08:08:51] V-Ray: Cleaning up bitmap manager[/FONT][/COLOR] [COLOR=#000000][FONT=arial]maya(48910,0x7fff70c4acc0) malloc: *** error for object 0x144112e60: pointer being freed was not allocated[/FONT][/COLOR] [COLOR=#000000][FONT=arial]*** set a breakpoint in malloc_error_break to debug[/FONT][/COLOR] [COLOR=#000000][FONT=arial]Stack trace:[/FONT][/COLOR] [COLOR=#000000][FONT=arial]4 libSystem.B.dylib 0x00007fff86cd00b6 __kill + 10[/FONT][/COLOR] [COLOR=#000000][FONT=arial]5 libSystem.B.dylib 0x00007fff86c88195 free + 128[/FONT][/COLOR] [COLOR=#000000][FONT=arial]6 libvray.dylib 0x000000012bdda930 DefaultBmpManager::freeAllBitmaps(int) + 544[/FONT][/COLOR] [COLOR=#000000][FONT=arial]7 libvray.dylib 0x000000012bddceb7 DefaultBmpManager::~DefaultBmpManager() + 55[/FONT][/COLOR] [COLOR=#000000][FONT=arial]8 libvray_BitmapBuffer.so 0x00000001ad976083 BitmapManagerInterface::~BitmapManagerInterface() + 35[/FONT][/COLOR] [COLOR=#000000][FONT=arial]9 libvray_BitmapBuffer.so 0x00000001ad974333 BitmapBuffer::renderEnd(VUtils::VRayRenderer*) + 307[/FONT][/COLOR] [COLOR=#000000][FONT=arial]10 libvray.dylib 0x000000012be84f49 EnumPluginsCB::processBase(PluginBase*) + 953[/FONT][/COLOR] [COLOR=#000000][FONT=arial]11 libvray.dylib 0x000000012be8529f EnumPluginsCB::processBase(PluginBase*) + 1807[/FONT][/COLOR] [COLOR=#000000][FONT=arial]12 libvray.dylib 0x000000012be8529f EnumPluginsCB::processBase(PluginBase*) + 1807[/FONT][/COLOR] [COLOR=#000000][FONT=arial]13 libvray.dylib 0x000000012be84f95 EnumPluginsCB::processBase(PluginBase*) + 1029[/FONT][/COLOR] [COLOR=#000000][FONT=arial]14 libvray.dylib 0x000000012be8529f EnumPluginsCB::processBase(PluginBase*) + 1807[/FONT][/COLOR] [COLOR=#000000][FONT=arial]15 libvray.dylib 0x000000012be8529f EnumPluginsCB::processBase(PluginBase*) + 1807[/FONT][/COLOR] [COLOR=#000000][FONT=arial]16 vrayformaya.bundle 0x000000012b658c9d DefaultPluginManager::enumPlugins(EnumPluginCallback*) + 77[/FONT][/COLOR] [COLOR=#000000][FONT=arial]17 libvray.dylib 0x000000012be7f136 VUtils::VRayPluginRenderer::renderEnd() + 438[/FONT][/COLOR] [COLOR=#000000][FONT=arial]18 libvray.dylib 0x000000012be9ff9d VUtils::VRayRenderer::endSequence() + 205[/FONT][/COLOR] [COLOR=#000000][FONT=arial]19 libvray.dylib 0x000000012be7a963 VUtils::VRayPluginRenderer::endSequence() + 35[/FONT][/COLOR] [COLOR=#000000][FONT=arial]20 vrayformaya.bundle 0x000000012b731200 VRayMayaRenderer::cleanUpAfterSequenceRender() + 176[/FONT][/COLOR] [COLOR=#000000][FONT=arial]21 vrayformaya.bundle 0x000000012b733b06 VRayMayaRenderer::renderImpl() + 342[/FONT][/COLOR] [COLOR=#000000][FONT=arial]22 vrayformaya.bundle 0x000000012b737691 VRayMayaRenderer::render(VUtils::VRayVFB*, MayaRenderParams const&) + 337[/FONT][/COLOR] [COLOR=#000000][FONT=arial]23 vrayformaya.bundle 0x000000012b935ca9 VRendCmd::doIt(MArgList const&) + 3113[/FONT][/COLOR] [COLOR=#000000][FONT=arial]24 libOpenMaya.dylib 0x000000012259d7e9 THcommandObject::doIt(TargList&) + 137[/FONT][/COLOR] [COLOR=#000000][FONT=arial]25 libCommandEngine.dylib 0x0000000100b478bd TmetaCommand::doCommand(TargList&) + 93[/FONT][/COLOR] [COLOR=#000000][FONT=arial]26 libCommandEngine.dylib 0x0000000100b46e86 Mel_Command_Dispatch_old(SphNode*) + 278[/FONT][/COLOR] [COLOR=#000000][FONT=arial]27 libCommandEngine.dylib 0x0000000100b93bf9 f_function_entry_node + 1097[/FONT][/COLOR] [COLOR=#000000][FONT=arial]28 libCommandEngine.dylib 0x0000000100b6b1b9 node_exec + 89[/FONT][/COLOR] [COLOR=#000000][FONT=arial]29 libCommandEngine.dylib 0x0000000100b6b27d sophia_call_executable + 109[/FONT][/COLOR] [COLOR=#000000][FONT=arial]30 libCommandEngine.dylib 0x0000000100b8f1bc SophiaExecutable::evaluate(void*) + 124[/FONT][/COLOR] [COLOR=#000000][FONT=arial]31 libCommandEngine.dylib 0x0000000100b4d8e5 TcommandEngine::executeCommand(SophiaExecutable*, void*) + 197[/FONT][/COLOR] [COLOR=#000000][FONT=arial]32 libExtensionLayer.dylib 0x0000000101345b29 TelfEvalCmd::doCommand(TargList&) + 89[/FONT][/COLOR] [COLOR=#000000][FONT=arial]33 libCommandEngine.dylib 0x0000000100b47b67 Mel_Command_Dispatch(SphNode*) + 279[/FONT][/COLOR]
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