Hi All,
Since the official build V2.2 for Maya came out I noticed that when RT "GPU" engine is selected it still uses the CPUs to render. Like the switch makes no difference, it all renders using all 24 CPUs. Can anyone else report the same issue? Another note, I've never been able to get the GPU to work with previous versions either.
Any comments / insight would grateful, eg Would upgrade to Lion improve my chance of getting GPU to work.
Mac OS 10.6.8
2 x 2.66 GHz 6 Core Intel Xeon
Nvidia Quadro 4000 for Mac (latest driver build 256.02.25f01)
Maya 2012 Hotfix 3
V-Ray 2.2
Cheers
Since the official build V2.2 for Maya came out I noticed that when RT "GPU" engine is selected it still uses the CPUs to render. Like the switch makes no difference, it all renders using all 24 CPUs. Can anyone else report the same issue? Another note, I've never been able to get the GPU to work with previous versions either.
Any comments / insight would grateful, eg Would upgrade to Lion improve my chance of getting GPU to work.
Mac OS 10.6.8
2 x 2.66 GHz 6 Core Intel Xeon
Nvidia Quadro 4000 for Mac (latest driver build 256.02.25f01)
Maya 2012 Hotfix 3
V-Ray 2.2
Cheers
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