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Geo cache messing up object ID's/multimattes

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  • Geo cache messing up object ID's/multimattes

    Say for example I have an object with an object ID. When I render it the multimatte pass comes out fine, but as soon as I bring in a geo cache for the object to animate it, the multimatte passes come out black or corrupt looking...any ideas?

    edit: material ID's work fine, so we are going to use that...but figuring out why the object ID's aren't working would still be nice.
    Last edited by X14Halo; 28-02-2012, 08:51 PM.
    Lead 3D Artist - A52/Elastic

    www.ianruhfass.com

  • #2
    I'm not sure what's the problem right away; can you get me a scene or a more specific way to reproduce the problem?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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