I wanted to bring up an ongoing issue that we encounter in production with Shave and Haircut and VRAY. More often than not, every time there is an update in Shave and Haircut or in recent case an update to VRAY ( stable build from 3/05) the hair stops showing up in render. We also use Mental Ray and Arnold, and those issues never happen. The question is if there is a way to rethink the hair rendering implementation so it does not rely so much on update of Vray shader from JoeAlter?
Thanks
Vadim
VFX/CG Supervisor
Curious Pictures
Thanks
Vadim
VFX/CG Supervisor
Curious Pictures
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