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Ramp texture to VRayEdges does not work

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  • Ramp texture to VRayEdges does not work

    Hi there,

    Using a ramp texture output to the World Units width does not work, however Maya recognises the output.

    (I'm using one white ramp with output of 5, Maya recognises the output and the spinner in the VRayEdges becomes 5, but the VRay Render seems to read it as 0).

    I guess this could also be a feature request as this is probably just unsupported rather than a bug. Thanks!
    Maya 2020/2022
    Win 10x64
    Vray 5

  • #2
    Thanks, will make a note to implement this.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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