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chrome speckles when reflected in something glossy

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  • chrome speckles when reflected in something glossy

    I keep running into this and am not sure how to fix it.

    when i have something super reflective like a chrome faucet in my scene, and something very glossy, like a somewhat matte concrete counter top.

    the reflections from the faucet in the countertop turn into hundreds of really bright 1 pixel dots that no amount of subdivs seems to fix.
    I have been making the reflection shader of chrome stuff just a white shader instead to get around it.

    is there something I am missing?


    thank you
    -

  • #2
    These are reflective caustics and are in general tough to clean up. You could try to set the "treat glossy rays as GI rays" to "always" in the glossy material and make sure that reflective GI caustics are disabled.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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