1) create a 3D fluid container, choose the "thick cloud puff" preset
2) make a directional light with raytraced shadows
3) render
Maya software and metal ray both render a nice fluffy little cloud (2 seconds)
Vray takes 10x longer (22 sec) and then renders a flat blurred circle.
Is there a way to render fluids like this properly in Vray?
2) make a directional light with raytraced shadows
3) render
Maya software and metal ray both render a nice fluffy little cloud (2 seconds)
Vray takes 10x longer (22 sec) and then renders a flat blurred circle.
Is there a way to render fluids like this properly in Vray?
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