I sent some renders to the farm and they where rendering at substantially higher render times. On reviewing the elements in nuke I see that the frames are very crisp and looks like the noise threshold is lower or GI settings are higher. When I look at the file it looks like the exact same settings that I had for a previous version that was rendering fine.
I thought it was some bug or error that might have been introduced so I rolled back until I found a file that was not broken. I saw that in this particular file I was in the middle of adding some AOVs that included some piont camera and piont world stuff. I did a render test and the file was rendering as expected.
I retained this good file and continued on with the AOV setup that was not finished. I added a sampler info node so I could set up an AOV. Right away I did a render test. Render times shot up and render was crisp and not noisy again. Then I deleted the sampler info and did a second render test. Rendered fast again and normal noise again.
So adding the sampler info node somehow is changing the way vray renders. with the sampler info node included in the file I can literally dial the DMC thresh to .8 and it renders as if it was set to .010 !!!
I thought it was some bug or error that might have been introduced so I rolled back until I found a file that was not broken. I saw that in this particular file I was in the middle of adding some AOVs that included some piont camera and piont world stuff. I did a render test and the file was rendering as expected.
I retained this good file and continued on with the AOV setup that was not finished. I added a sampler info node so I could set up an AOV. Right away I did a render test. Render times shot up and render was crisp and not noisy again. Then I deleted the sampler info and did a second render test. Rendered fast again and normal noise again.
So adding the sampler info node somehow is changing the way vray renders. with the sampler info node included in the file I can literally dial the DMC thresh to .8 and it renders as if it was set to .010 !!!
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