I'm having some difficulty getting animated textures to work with VRayMtl.. I want to use an image sequence for the diffuse & self-illum channel, but it doesn't seem to be updating in the viewport nor the render. The same image sequence works with a Maya material though.
Also, (this isn't a VRay related question) but how would I set the image sequence to loop till infinity?
Cheers!
Also, (this isn't a VRay related question) but how would I set the image sequence to loop till infinity?
Cheers!
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