Hello,
I have an image sequence that I want to project on a plane through a camera. However, when I render through vray (with more or less default settings) the projected image gets a resolution of what looks like 256x256 or something.
When I render through software render it looks ok, the same when looking at it in the viewport. I dont know what it could be. The scene is very basic, just a tracked camera, a plane with a projection with fit type at cam res/horizontal, and default render settings. Any ideas?
edit: ok, solved it. Used a vray texture filter attribute on the file node and set filtering to nearest.
I have an image sequence that I want to project on a plane through a camera. However, when I render through vray (with more or less default settings) the projected image gets a resolution of what looks like 256x256 or something.
When I render through software render it looks ok, the same when looking at it in the viewport. I dont know what it could be. The scene is very basic, just a tracked camera, a plane with a projection with fit type at cam res/horizontal, and default render settings. Any ideas?
edit: ok, solved it. Used a vray texture filter attribute on the file node and set filtering to nearest.
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