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Really strange "BUG"

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  • Really strange "BUG"

    I am not sure if this is a bug, but it is weird. As you can see in the image I have this double wood plank, and there is glass between.

    When I do a region render for test the result is what I expected(correct) , but when doing full renders or batch render the wood plank behind the glass it has a strange look as you can see in the image. I am using interpolation in the wood planks material and also I have "affect all channels" in the glass material.

    Is it a bug? or am I doing something wrong?




    Tnks in advance for help.
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  • #2
    plz upload the full image size

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    • #3
      The issue is related to a specific object in front. When I remove that object from the scene or translate it enough, the problem stops.

      Also if I assign a non-reflective material to that object the problem is solved.

      This is really weird.
      Last edited by wim.mutsaers; 22-04-2012, 11:46 PM.

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      • #4
        What version of Maya and V-Ray?
        Can you post a scene demonstrating the problem?
        V-Ray developer

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