I'm trying to render the wireframe of a model in the smooth preview mode (3 key), but some edges render out as thick lines even though the line thickness is set very low (0.25 pixels), I tried changing to world units but the result is the same. The VRay edges tex is currently plugged into the diffuse channel of a default VRayMtl and there are no lights in the scene. I notice that these artifacts usually occur in low-poly models when the edges tend to spread out too much, so I'm wondering if there's a workaround for the same.
I'm using Adaptive Subdivision with a 2 and 4 sampling rate.
A sample render is attached.
I'm using Adaptive Subdivision with a 2 and 4 sampling rate.
A sample render is attached.
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