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Textures and geometry drop on certain frames

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  • #16
    I think... check to image file node, Filter option.

    i had to same experience.

    maya basic option is "Quadratic".

    so i changed filter type to "none".

    and, i solved "blackhole issue".

    Hope this is helpful for you.

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    • #17
      Originally posted by Sakdon View Post
      I think... check to image file node, Filter option.

      i had to same experience.

      maya basic option is "Quadratic".

      so i changed filter type to "none".

      and, i solved "blackhole issue".

      Hope this is helpful for you.
      Sakdon, you Sir, you just made my day. It was indeed the Quadratic filter on certain textures, I never tought that could cause problems on rendering. I made a script, and changed all textures in the scene to none as FilterType, and since all textures rendered perfectly. Thank you very much!

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      • #18
        another option would be to use tiled exrs with custom vray filters. You still have to filter textures though, otherwise they will cause more render time, for dmc sampler would need to trace more rays to sample the finer textures.
        Dmitry Vinnik
        Silhouette Images Inc.
        ShowReel:
        https://www.youtube.com/watch?v=qxSJlvSwAhA
        https://www.linkedin.com/in/dmitry-v...-identity-name

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        • #19
          Originally posted by Sakdon View Post
          I think... check to image file node, Filter option.

          i had to same experience.

          maya basic option is "Quadratic".

          so i changed filter type to "none".

          and, i solved "blackhole issue".

          Hope this is helpful for you.
          Yes, thank you - now I know what the problem is It will be fixed.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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