Hi,
Here a sphere with a planar projection :
Here the render :
If i disable the "wrap" attribute on the projection node, im ust have this :
But it doesn't work with Vray.
This option is great to merge other camera mapping.
Thanks.
Edit : it is working, but we haven't an option in maya like : "remove backface pixels", "angle threshold", etc etc (for all projection (spherical, perpective, etc etc)).
Here a sphere with a planar projection :
Here the render :
If i disable the "wrap" attribute on the projection node, im ust have this :
But it doesn't work with Vray.
This option is great to merge other camera mapping.
Thanks.
Edit : it is working, but we haven't an option in maya like : "remove backface pixels", "angle threshold", etc etc (for all projection (spherical, perpective, etc etc)).
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