Hi,
Here the problem, when my render is finished, i must to wait some minutes to have my image.
Here the log of a "test" render :
Between "V-Ray: Unshaded rays: 706979" and "V-Ray: Number of intersectable primitives", with this render, i must to wait 5 min.
With my "final" render, i must to wait more than 30 min !
30 min by image (4500 images), it is a lot...
V-Ray: V-Ray for Maya version 2.25.01 from Jun 20 2012, 16:20:06, Maya 2012, win64.
All geometries are proxy, all textures exr mipmapped tiled.
Thanks.
Edit : V-Ray: Number of raycasts is false ?
Here the problem, when my render is finished, i must to wait some minutes to have my image.
Here the log of a "test" render :
[2012/Jun/28|16:44:28] V-Ray: Number of raycasts: 697380608
[2012/Jun/28|16:44:28] V-Ray: Camera rays: 3995305
[2012/Jun/28|16:44:28] V-Ray: Shadow rays: 677821017
[2012/Jun/28|16:44:28] V-Ray: GI rays: 391554344
[2012/Jun/28|16:44:28] V-Ray: Reflection rays: 6224636
[2012/Jun/28|16:44:28] V-Ray: Refraction rays: 0
[2012/Jun/28|16:44:28] V-Ray: Unshaded rays: 706979
[2012/Jun/28|16:49:54] V-Ray: Number of intersectable primitives: 218780
[2012/Jun/28|16:44:28] V-Ray: Camera rays: 3995305
[2012/Jun/28|16:44:28] V-Ray: Shadow rays: 677821017
[2012/Jun/28|16:44:28] V-Ray: GI rays: 391554344
[2012/Jun/28|16:44:28] V-Ray: Reflection rays: 6224636
[2012/Jun/28|16:44:28] V-Ray: Refraction rays: 0
[2012/Jun/28|16:44:28] V-Ray: Unshaded rays: 706979
[2012/Jun/28|16:49:54] V-Ray: Number of intersectable primitives: 218780
With my "final" render, i must to wait more than 30 min !
30 min by image (4500 images), it is a lot...
V-Ray: V-Ray for Maya version 2.25.01 from Jun 20 2012, 16:20:06, Maya 2012, win64.
All geometries are proxy, all textures exr mipmapped tiled.
Thanks.
Edit : V-Ray: Number of raycasts is false ?
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