Running Maya 2012, Vray 2.20.
I have a scene with two characters and a plane which has a material wrapper assigned, so that it only receives shadows.
Each character has an object property node assigned with primary visibility turned off. I have two render layers with both characters that are both identical, except that on render layer 1, character A has an override on "disable" turned on, and vice versa on layer 2 for character B.
Basically I want to have two renders, where each character is split up, but receives shadows etc from the other.
I can't seem to get this to work. It looks like the "disable" button doesn't work, because if I enable it and turn primary visibility back on, and then disable it, it works fine.
I also have a shadow layer where only the groundplane should be visible and receive shadows from the characters, but they should not be visible in the render.
Edit: Just did a quick test where I selected all objects on a character and created an override for "primary visibility" in the spreadsheet and this works.
I have a scene with two characters and a plane which has a material wrapper assigned, so that it only receives shadows.
Each character has an object property node assigned with primary visibility turned off. I have two render layers with both characters that are both identical, except that on render layer 1, character A has an override on "disable" turned on, and vice versa on layer 2 for character B.
Basically I want to have two renders, where each character is split up, but receives shadows etc from the other.
I can't seem to get this to work. It looks like the "disable" button doesn't work, because if I enable it and turn primary visibility back on, and then disable it, it works fine.
I also have a shadow layer where only the groundplane should be visible and receive shadows from the characters, but they should not be visible in the render.
Edit: Just did a quick test where I selected all objects on a character and created an override for "primary visibility" in the spreadsheet and this works.
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