When we add the physical camera attributes to a scene with maya fluids in, on clicking render it starts a very long pre-render export process, stepping through every frame in the animation (over 500 frames)
Deleting the physical camera means that it starts rendering after it exports one frame (or 3 frames if motion blur is on)
We're locked to vray 2.00.04, so I can't test if its been fixed in later releases.
cheers
Deleting the physical camera means that it starts rendering after it exports one frame (or 3 frames if motion blur is on)
We're locked to vray 2.00.04, so I can't test if its been fixed in later releases.
cheers
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