Hi,
I did this tutorial : http://www.spot3d.com/vray/help/maya/150R1/sph_harm.htm
When i hit render, my spherical harmonics are not created. No files, nothing.
Here the log :
[2012/Jul/13|17:20:36] V-Ray: V-Ray for Maya version 2.25.01, revision 22063 from Jul 10 2012, win64, Maya 2012
Here a simple scene : https://rapidshare.com/files/1936788...stArmoni01.zip
What is wrong ?
Thanks
Ps : the link for the example scene is dead.
I did this tutorial : http://www.spot3d.com/vray/help/maya/150R1/sph_harm.htm
When i hit render, my spherical harmonics are not created. No files, nothing.
Here the log :
Code:
[2012/Jul/13|17:20:43] V-Ray: 125 plugin(s) loaded successfully [2012/Jul/13|17:20:43] V-Ray: Finished loading plugins. [2012/Jul/13|17:20:43] V-Ray: Exporting scene to V-Ray. [2012/Jul/13|17:20:43] V-Ray: Parsing light links time 0h 0m 0.0s (0.0 s) [2012/Jul/13|17:20:43] V-Ray: Translating scene geometry for V-Ray [2012/Jul/13|17:20:43] V-Ray: Total time translating scene for V-Ray 0h 0m 0.0s (0.0 s) [2012/Jul/13|17:20:43] V-Ray: Rendering. [2012/Jul/13|17:20:43] V-Ray: Rendering frames. [2012/Jul/13|17:20:43] V-Ray: Updating frame at time 1.00 [2012/Jul/13|17:20:43] V-Ray: Total time updating frame 0h 0m 0.0s (0.0 s) [2012/Jul/13|17:20:43] V-Ray: Preparing renderer... [2012/Jul/13|17:20:43] V-Ray: Preparing scene for rendering... [2012/Jul/13|17:20:43] V-Ray: Preparing scene for frame... [2012/Jul/13|17:20:43] V-Ray: Compiling geometry... [2012/Jul/13|17:20:43] V-Ray: Building static raycast accelerator... [2012/Jul/13|17:20:43] V-Ray: SDTree statistics: [2012/Jul/13|17:20:43] V-Ray: Total number of faces stored: 4000 [2012/Jul/13|17:20:43] V-Ray: Max tree depth: 19 [2012/Jul/13|17:20:43] V-Ray: Average tree depth: 13.0345 [2012/Jul/13|17:20:43] V-Ray: Number of tree nodes: 1123 [2012/Jul/13|17:20:43] V-Ray: Number of tree faces: 8011 [2012/Jul/13|17:20:43] V-Ray: Number of tree leafs: 464 [2012/Jul/13|17:20:43] V-Ray: Average faces/leaf: 17.2651 [2012/Jul/13|17:20:43] V-Ray: Memory usage: 1.74 MB [2012/Jul/13|17:20:43] V-Ray: Preparing global light manager... [2012/Jul/13|17:20:44] V-Ray: (Estimated time remaining: 0h 0m 1.7s): 10 % completed [2012/Jul/13|17:20:44] V-Ray: (Estimated time remaining: 0h 0m 1.2s): 20 % completed [2012/Jul/13|17:20:44] V-Ray: (Estimated time remaining: 0h 0m 1.0s): 31 % completed [2012/Jul/13|17:20:44] V-Ray: (Estimated time remaining: 0h 0m 0.8s): 41 % completed [2012/Jul/13|17:20:44] V-Ray: (Estimated time remaining: 0h 0m 0.7s): 50 % completed [2012/Jul/13|17:20:44] V-Ray: (Estimated time remaining: 0h 0m 0.5s): 60 % completed [2012/Jul/13|17:20:44] V-Ray: (Estimated time remaining: 0h 0m 0.3s): 74 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 0m 0.2s): 83 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 0m 0.1s): 93 % completed [2012/Jul/13|17:20:45] V-Ray: Baking SH - Occlusion phase [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 65h 42m 26.2s): 22 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 0m 0.1s): 41 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 12h 27m 17.2s): 60 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 79 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 17m 25.8s): 98 % completed [2012/Jul/13|17:20:45] V-Ray: Baking SH - Interreflection phase (bounce 1) [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 65h 42m 27.1s): 22 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 0m 0.1s): 41 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 12h 27m 17.4s): 60 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 0m 0.0s): 79 % completed [2012/Jul/13|17:20:45] V-Ray: (Estimated time remaining: 0h 17m 25.8s): 98 % completed [2012/Jul/13|17:20:45] V-Ray: Number of raycasts: 4975950 [2012/Jul/13|17:20:45] V-Ray: Camera rays: 0 [2012/Jul/13|17:20:45] V-Ray: Shadow rays: 0 [2012/Jul/13|17:20:45] V-Ray: GI rays: 0 [2012/Jul/13|17:20:45] V-Ray: Reflection rays: 0 [2012/Jul/13|17:20:45] V-Ray: Refraction rays: 0 [2012/Jul/13|17:20:45] V-Ray: Unshaded rays: 4975950 [2012/Jul/13|17:20:45] V-Ray: Number of intersectable primitives: 4000 [2012/Jul/13|17:20:45] V-Ray: SD triangles: 4000 [2012/Jul/13|17:20:45] V-Ray: MB triangles: 0 [2012/Jul/13|17:20:45] V-Ray: Static primitives: 0 [2012/Jul/13|17:20:45] V-Ray: Moving primitives: 0 [2012/Jul/13|17:20:45] V-Ray: Infinite primitives: 0 [2012/Jul/13|17:20:45] V-Ray: Total frame time 0h 0m 1.9s (1.9 s) [2012/Jul/13|17:20:45] V-Ray: Total sequence time 0h 0m 1.9s (1.9 s) [2012/Jul/13|17:20:45] V-Ray: Render complete [2012/Jul/13|17:20:45] V-Ray: ======================== [2012/Jul/13|17:20:45] V-Ray: Clearing exporter memory... [2012/Jul/13|17:20:45] V-Ray: Total time clearing exporter memory 0h 0m 0.0s (0.0 s)
[2012/Jul/13|17:20:36] V-Ray: V-Ray for Maya version 2.25.01, revision 22063 from Jul 10 2012, win64, Maya 2012
Here a simple scene : https://rapidshare.com/files/1936788...stArmoni01.zip
What is wrong ?
Thanks
Ps : the link for the example scene is dead.
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