I've just been setting up some passes for nuke re-lighting.
I'm getting the 'Point World' and 'Normal World' values from the samplerInfo node, but the normal's pass doesn't include any information from bump maps (ie. a sphere is completely smooth instead of having noise in its normals). I tried the 'Normal Obj' and 'Geom Normal World' values but they're not doing much. I also tried the standard render elements 'normals' and 'bump normals' but I'm not sure what co-ordinate space they're in.
Again I'm on vray 2.00.01 at the minute (we're in the process of upgrading to 2.2 though) so don't know if this has been fixed or is now an option.
Cheers
Martin
I'm getting the 'Point World' and 'Normal World' values from the samplerInfo node, but the normal's pass doesn't include any information from bump maps (ie. a sphere is completely smooth instead of having noise in its normals). I tried the 'Normal Obj' and 'Geom Normal World' values but they're not doing much. I also tried the standard render elements 'normals' and 'bump normals' but I'm not sure what co-ordinate space they're in.
Again I'm on vray 2.00.01 at the minute (we're in the process of upgrading to 2.2 though) so don't know if this has been fixed or is now an option.
Cheers
Martin
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