Hi,
I have a scene with lot of textures. For a test, i disable "maps" option in render global --> Vray ---> Gloabal Option.
But when Vray "Preparing scene for frame...", some textures are loaded :
Why Vray load "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/*" ?
It is a bug ?
Thanks
I have a scene with lot of textures. For a test, i disable "maps" option in render global --> Vray ---> Gloabal Option.
But when Vray "Preparing scene for frame...", some textures are loaded :
Code:
[2012/Aug/3|18:01:05] V-Ray: Preparing scene for frame... R245| [2012/Aug/3|18:01:06] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/Voute/proxy/Voute.vrmesh" linked successfully. R254| [2012/Aug/3|18:01:08] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/Colonne_Ronde_2/proxy/Colonne_Ronde_2.vrmesh" linked successfully. R255| [2012/Aug/3|18:01:08] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/Colonne_Ronde_3/proxy/Colonne_Ronde_3.vrmesh" linked successfully. R256| [2012/Aug/3|18:01:08] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/Sol/proxy/Sol.vrmesh" linked successfully. R257| [2012/Aug/3|18:01:08] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/Nef_SPECULAR_tiled.exr" loaded. R258| [2012/Aug/3|18:01:10] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/Sol_SPECULAR_tiled.exr" loaded. R259| [2012/Aug/3|18:01:10] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/SolEntree_SPECULAR_tiled.exr" loaded. R260| [2012/Aug/3|18:01:10] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/Nef_DIFFUSE2_tiled.exr" loaded. R261| [2012/Aug/3|18:01:21] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/Sol_DIFFUSE_tiled.exr" loaded. R262| [2012/Aug/3|18:01:21] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/SolEntree_DIFFUSE_tiled.exr" loaded. R263| [2012/Aug/3|18:01:21] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/Nef_NORMAL_tiled.exr" loaded. R264| [2012/Aug/3|18:01:36] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/Sol_NORMAL_tiled.exr" loaded. R265| [2012/Aug/3|18:01:36] V-Ray: Bitmap file "Z:/vfx/Sixtine/3d_pr/sourceimages/Eglise/Sol/final/SolEntree_NORMAL_tiled.exr" loaded. R266| [2012/Aug/3|18:01:36] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/Porte/proxy/Porte.vrmesh" linked successfully. R267| [2012/Aug/3|18:01:38] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/Voute_Support/proxy/Voute_Support.vrmesh" linked successfully. R268| [2012/Aug/3|18:01:40] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/Marches/proxy/Marches.vrmesh" linked successfully. R269| [2012/Aug/3|18:01:40] V-Ray: Mesh file "//192.168.2.212/banque/0-SIXTEEN/vfx/Sixtine/3d_pr/./scenes/4Shading/FenetreEnter/proxy/FenetreEnter.vrmesh" linked successfully. R275| [2012/Aug/3|18:01:41] V-Ray: Compiling geometry... R276| [2012/Aug/3|18:01:41] V-Ray: Building static raycast accelerator... R277| [2012/Aug/3|18:01:41] V-Ray: SDTree statistics: R278| [2012/Aug/3|18:01:41] V-Ray: Total number of faces stored: 3516 R279| [2012/Aug/3|18:01:41] V-Ray: Max tree depth: 28 R280| [2012/Aug/3|18:01:41] V-Ray: Average tree depth: 11.7275 R281| [2012/Aug/3|18:01:41] V-Ray: Number of tree nodes: 1125 R282| [2012/Aug/3|18:01:41] V-Ray: Number of tree faces: 9453
It is a bug ?
Thanks
Comment