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URGENT - Material Selects seem to be broken

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  • URGENT - Material Selects seem to be broken

    Hi Gang,

    i think we just ran into a bug, but i would be glad if it's just a user-error. The images below show the RGB and a materialSelect of a single vray material. The materialSelect get's brighter as soon a we use more than 1 rectLight in our scene.
    I suppose this is not the intended behaviour. I have attached a scene as well. I tested against nightly 22321 and 18323.
    Click image for larger version

Name:	materialSelects_broken.CP_base_brown1.png
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ID:	876759Click image for larger version

Name:	materialSelects_broken.png
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ID:	876760
    Attached Files
    OLIVER MARKOWSKI - Head of 3D at RISE | Visual Effects Studios

  • #2
    Thanks for the pointer; this is fixed for the next nightly build tomorrow. I wonder that no-one reported this so far, the bug has been there all along

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      I am also very surprised that noone found this yet

      Will the fix be in the stable releases as well?
      OLIVER MARKOWSKI - Head of 3D at RISE | Visual Effects Studios

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      • #4
        Yes, it will be in the stable builds too.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          before i forget ---->>>> THX AGAIN FOR THIS GREAT SUPPORT
          OLIVER MARKOWSKI - Head of 3D at RISE | Visual Effects Studios

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          • #6
            Hi vlado,

            will there be a stable maya_2012_linux_x64 build today, or did it fail?

            thx
            Oli
            OLIVER MARKOWSKI - Head of 3D at RISE | Visual Effects Studios

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            • #7
              Yes, it will get there a bit later.

              Best regards,
              Vlado
              I only act like I know everything, Rogers.

              Comment


              • #8
                looks like this build really fixes the problem....we are currently re-rendering all our shots and I'll let you know if there is any other problem!
                OLIVER MARKOWSKI - Head of 3D at RISE | Visual Effects Studios

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