hm. bad to hear that it is impossible to implant materials ids based on multimatte passes thru blend material.
but i understand the problem on the programming side. i just thought that any multimatte id has a colorvalue define in the multimatte pass, so its no problem to get the proper masks.
anyway, good work and that it works now with the normal materials id pass. if you find a solution in the future it would be awesome to see this for multimatte ids.
Regards,
Kay
but i understand the problem on the programming side. i just thought that any multimatte id has a colorvalue define in the multimatte pass, so its no problem to get the proper masks.
anyway, good work and that it works now with the normal materials id pass. if you find a solution in the future it would be awesome to see this for multimatte ids.
Regards,
Kay
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