we have a few assets with udim texturing the assets have 120 plus uv spaces with and if we render them together textures get dropped
we have this message in our log
we have converted the texture files to tiled exr format
annot read image file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_dirtmask/TEX/Takao_Dirtmask_out.1060.exr". Too many open files.
Warning: Bitmap file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_dirtmask/TEX/Takao_Dirtmask_out.1060.exr" failed to load: error in file format
Cannot read image file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_ventmap/TEX/TakaoVentMap.1060.exr". Too many open files.
Warning: Bitmap file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_ventmap/TEX/TakaoVentMap.1060.exr" failed to load: error in file format
is there some limitation on how many open files vray can have?
anyone having this problem or a solution?
we are on linux
Cheers
Peter
we have this message in our log
we have converted the texture files to tiled exr format
annot read image file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_dirtmask/TEX/Takao_Dirtmask_out.1060.exr". Too many open files.
Warning: Bitmap file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_dirtmask/TEX/Takao_Dirtmask_out.1060.exr" failed to load: error in file format
Cannot read image file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_ventmap/TEX/TakaoVentMap.1060.exr". Too many open files.
Warning: Bitmap file "/flock/proj/war/shottree/assets/misc/3d/maya/sourceimages/Takao/takao_ventmap/TEX/TakaoVentMap.1060.exr" failed to load: error in file format
is there some limitation on how many open files vray can have?
anyone having this problem or a solution?
we are on linux
Cheers
Peter
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