Hello,
last friday we upgraded to the 20121109 Nighlty build.
There seems to be a difference with the interpretation of the Raytrace Shadow Attributes.
In our Testscene with a directional light, "Use Ray Trace Shadows" checked and a value of 0.5 for the Light Angle there´s a significant difference between this nightly build and our previous installation.
In the old one the shadows were slightly softned while in this nightly the shadows are completely blurred.
Is this intended?
Thanks in advance
last friday we upgraded to the 20121109 Nighlty build.
There seems to be a difference with the interpretation of the Raytrace Shadow Attributes.
In our Testscene with a directional light, "Use Ray Trace Shadows" checked and a value of 0.5 for the Light Angle there´s a significant difference between this nightly build and our previous installation.
In the old one the shadows were slightly softned while in this nightly the shadows are completely blurred.
Is this intended?
Thanks in advance
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