Hi
I have a scene that was taking 6minutes a frame to render. The scene contained one rigged character in an environment.
I've simply imported another character (identical- ie duplicated) with the same skin texture map applied to it.
The render now takes 60 minutes to render in batch mode (DR). To render a single frame (thru VRB) takes around 6 minutes. I'm using IM and LC. PLus vray physical camera with DOF.
I've been using Distributed Rendering along three machines, and the other machines seem to slow down once the light cache kicks in.
However i've tried brute force and that's slow too. I don't really want to go down the brute force road as i have already rendered 6 shots this way and it's been working fine until this sudden slow down.
Does anyone have any initial thoughts on what might be causing the spike in render times?
I have been trying to trouble shoot this but at 1hr a frame it's taking me a while to go through all possible issues.
I thought it might be a random Maya texture or texture map but have checked through and they all seem to be the same settings as the previous render which took 6 mins.
Any help would be much appreciated
thanks
MAya 2012
Vray 2.25.01 for x64 build 22159
I have a scene that was taking 6minutes a frame to render. The scene contained one rigged character in an environment.
I've simply imported another character (identical- ie duplicated) with the same skin texture map applied to it.
The render now takes 60 minutes to render in batch mode (DR). To render a single frame (thru VRB) takes around 6 minutes. I'm using IM and LC. PLus vray physical camera with DOF.
I've been using Distributed Rendering along three machines, and the other machines seem to slow down once the light cache kicks in.
However i've tried brute force and that's slow too. I don't really want to go down the brute force road as i have already rendered 6 shots this way and it's been working fine until this sudden slow down.
Does anyone have any initial thoughts on what might be causing the spike in render times?
I have been trying to trouble shoot this but at 1hr a frame it's taking me a while to go through all possible issues.
I thought it might be a random Maya texture or texture map but have checked through and they all seem to be the same settings as the previous render which took 6 mins.
Any help would be much appreciated
thanks
MAya 2012
Vray 2.25.01 for x64 build 22159
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