Heya
I have a little issue.
I set up my baking engine to bake normal map of the object in high polygons. I'm not projecting high on low poly, just rendering the high poly normal map using bake engine and render element - normal map.
It come out blue with no details. Am I doing something wrong/bug/I'm nub?
The Light shader with dirt texture in it produced not too bad AO so that works for me but I cant get Normal pass...
Thanks, bye.
I have a little issue.
I set up my baking engine to bake normal map of the object in high polygons. I'm not projecting high on low poly, just rendering the high poly normal map using bake engine and render element - normal map.
It come out blue with no details. Am I doing something wrong/bug/I'm nub?
The Light shader with dirt texture in it produced not too bad AO so that works for me but I cant get Normal pass...
Thanks, bye.
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