I am trying to make a nice old school beam effect. I am using vray env fog on some primitive shapes with vray lights in them. It works great when the camera is outside the primitive. Yet when I fly the camera inside the primitive the fog disappears.
I am using the vray fog in the volume material slot of the shading group and it works when the camera is not inside the object.
Is there a way to make this work?
I don't want to put fog on the entire environment. Just want it to appear inside the primitives and also stay when I fly the camera inside the primitives.
Thanks.
I am using the vray fog in the volume material slot of the shading group and it works when the camera is not inside the object.
Is there a way to make this work?
I don't want to put fog on the entire environment. Just want it to appear inside the primitives and also stay when I fly the camera inside the primitives.
Thanks.
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