Hello,
I am noticing when I kick off an interactive frame render with motion blur enabled, after stepping the frame ahead to create the internal motion vectors, my current time in Maya is not being returned back to the frame I was at. Am I doing something wrong, or is this a bug of it not resetting the current time back? Is there a setting I can change so this doesn't happen, and if not, can this also be added to the list of future goodness? Thanks!
I am noticing when I kick off an interactive frame render with motion blur enabled, after stepping the frame ahead to create the internal motion vectors, my current time in Maya is not being returned back to the frame I was at. Am I doing something wrong, or is this a bug of it not resetting the current time back? Is there a setting I can change so this doesn't happen, and if not, can this also be added to the list of future goodness? Thanks!
Comment