Announcement

Collapse
No announcement yet.

Vray nightly caustics issue and quality

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vray nightly caustics issue and quality

    Heya

    I've been doing some test lately with caustics to freshen up my skill with them and I run in to some interesting issues..

    Using nightly 20130318

    I get some sort of caustic cut off/bugs happening. From images you can see render times and caustic subdivision per light. As I go higher I get longer render results and some issues with caustics start popping up. Only way to fix it was to use max density - is that the proper approach ?

    CausticBug_01.mb.zipClick image for larger version

Name:	Light500Caustic0.35min.jpg
Views:	1
Size:	217.1 KB
ID:	877401Click image for larger version

Name:	Light1000Caustic0.43min.jpg
Views:	1
Size:	256.9 KB
ID:	877402Click image for larger version

Name:	Light2000Caustic1.20min.jpg
Views:	1
Size:	284.2 KB
ID:	877403Click image for larger version

Name:	Light4000Caustic3.20min.jpg
Views:	1
Size:	279.9 KB
ID:	877404

    Regarding caustic itself I want to keep them quite sharp but so far the render times get very long and quality is still quite far away from where I'd like to see it...

    Any suggestions how to get them where I want ? Or is it normal...
    CGI - Freelancer - Available for work

    www.dariuszmakowski.com - come and look

  • #2
    The cutoff thing looks like a bug but I will need to play with the scene to be sure.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Hi DADAL,

      We've been playing around with the settings in that scene. We're not sure if there's a bug with that cut-off effect, but we'll look into that. In the meantime, with the current settings, when setting the max density to 0, it seems that max photons 20 is just too little and besides increasing the density to 0.001, you can leave it to zero and up the max photons to avoid that issue. Let me know if there's something else regarding the caustic map.
      Alex Yolov
      Product Manager
      V-Ray for Maya, Chaos Player
      www.chaos.com

      Comment

      Working...
      X