Hi all
I have a problem, we are developing a large project and today we found something that we did not fix.
Is there any way to exclude a specific light of environmenFog?
It seems that only be done if you use an object as a container, but for example if you want to simulate the environment of a cave can not do it within an object, because if you put the camera inside, the fog is not visible.
So it looks like the only way is to put it inside the vray render options, but here I can not exclude it from the lights, because if you exclude its shading group simply does not work.
There is something you can do?
If there was anything you could add to a nightlie?
Thank you very much!
I have a problem, we are developing a large project and today we found something that we did not fix.
Is there any way to exclude a specific light of environmenFog?
It seems that only be done if you use an object as a container, but for example if you want to simulate the environment of a cave can not do it within an object, because if you put the camera inside, the fog is not visible.
So it looks like the only way is to put it inside the vray render options, but here I can not exclude it from the lights, because if you exclude its shading group simply does not work.
There is something you can do?
If there was anything you could add to a nightlie?
Thank you very much!
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