Hi guys,
i have a serious problem getting my vertex color attributes into an ExtraTex. It only works if the extra tex is connected to shader that I see in the main RGB framebuffer but does not work as an additional ExtraTex.
Please see the attached .mb-file. In there are two renderlayers...on the surfaceShader layer everything renders fine inside the LP renderelement, but on the "lambert" layer my LP pass is black.
render_vertexColor_as_ExtraTex.mb.zip
I used stable build 22430 where the error is present. On the nightly build 22881 it instantly crashes maya on the "lambert" renderlayer...
We are still using Maya2012 SAP....
Is there a possibility to have a quick fix for this ..... PLEEEEAAAASSEEE
thx in advance
Oliver
i have a serious problem getting my vertex color attributes into an ExtraTex. It only works if the extra tex is connected to shader that I see in the main RGB framebuffer but does not work as an additional ExtraTex.
Please see the attached .mb-file. In there are two renderlayers...on the surfaceShader layer everything renders fine inside the LP renderelement, but on the "lambert" layer my LP pass is black.
render_vertexColor_as_ExtraTex.mb.zip
I used stable build 22430 where the error is present. On the nightly build 22881 it instantly crashes maya on the "lambert" renderlayer...
We are still using Maya2012 SAP....
Is there a possibility to have a quick fix for this ..... PLEEEEAAAASSEEE
thx in advance
Oliver
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