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Could be that the only way is, to render the "Animation prepass/render procedure"...
but first I would try "Brute force" in secondary bounces - default settings.
for me its more precise, but perhaps a bit slower in calculation...
I mean ur flickering is only from light cache - but not shure
Hello Avesani
Do you still have troubles with the flickering? If so please post a few frames of your animation , or if it is possible send us the scene.
We will try to help you to solve this issue.
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