Hey all,
I have made a simple nParticle emitter with sprites. Attached a vray material. Connected color. alpha to the refraction and particle sampler normilized age to the transpency. It all works well and as expected.
The problem I have is when the sprites cross over eachother I get a "hacked shadow effect" within the image..
I have checked that the material is single sided.. shadow recieve and give off..
On my attached image its the back hack stuff not the foreground matte.
What else could it be?
br,
David
I have made a simple nParticle emitter with sprites. Attached a vray material. Connected color. alpha to the refraction and particle sampler normilized age to the transpency. It all works well and as expected.
The problem I have is when the sprites cross over eachother I get a "hacked shadow effect" within the image..
I have checked that the material is single sided.. shadow recieve and give off..
On my attached image its the back hack stuff not the foreground matte.
What else could it be?
br,
David
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