Hey guys,
I have come across a little problem which I've not had before. I've uv mapped a chimney breast and applied a brick texture. All is fine in the viewport and maya render. With VRay though I'm getting stretching in the corners. Any ideas on what this is?
Regards
Keith
I have come across a little problem which I've not had before. I've uv mapped a chimney breast and applied a brick texture. All is fine in the viewport and maya render. With VRay though I'm getting stretching in the corners. Any ideas on what this is?
Regards
Keith
Comment