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  • Environment Fog height

    helllo,

    I am using a VRayEnvironmentFog contained within a polycube, and counter to the spot3d docs, the heigh parameter is not ignored and still seems to clip the fog within the container at the specified global height. Am I missing something here? and is the height param a clean cut-off or does it have some falloff?

    thanks,



    snip from spot3d vrayenv fog pages.
    maya: "Fog height - if the fog is not contained within a volume, it is assumed to start from a certain Z-level height and continue downward indefinitely. This parameter determines the starting point along the Z-axis."
    &
    max: "When there are gizmos connected to VRayEnvironmentFog, then the volume is confined only inside the specified atmospheric gizmos and the Fog height parameter is ignored."

  • #2
    You are not missing anything - it is either a bug or mistake into documentation.
    I'll make a note about it and it would be fixed.
    Thank you very much for the feedback.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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