Hi,
is there a way to remove the alpha from the background environment?
Currently if you have some geometry and use the sun/sky, the sky has 0 in alpha making it invisible when open in Photoshop for instance.
I found 2 ways to avoid that but they are a bit of a hack (add an image plane or add a sphere around my geometry and use the wrapper material to make the alpha at 1).
So is there an option to tick somewhere in Maya to force the alpha to be at 1 (white) for the environment?
Cheers,
Yannick
is there a way to remove the alpha from the background environment?
Currently if you have some geometry and use the sun/sky, the sky has 0 in alpha making it invisible when open in Photoshop for instance.
I found 2 ways to avoid that but they are a bit of a hack (add an image plane or add a sphere around my geometry and use the wrapper material to make the alpha at 1).
So is there an option to tick somewhere in Maya to force the alpha to be at 1 (white) for the environment?
Cheers,
Yannick
Comment