hey,
this is driving me nuts and i know that it's obviously a simple problem
but i can't fix the failure.
Imagine you have big plane which has a red color.
I i want to map a texture onto that plane which is a circle and
only inside the cirlce the texture should be visible.
I just can't get the result with the vray blend mateial.
I can always see the square boundary of the alpha mat whatever i do.
This is so ridiculous.
Please give me an advise.
regards
I have assigned the vrayblendmtl to the plane.
The base slot is a standard vraymatl with a red color.
the first coat slot is a standard vraymtl with the texture assigned to the diffuse slot.
the alpha is assigned to the opacity slot.
And the alpha is also assigned to the mask slot of the coar mtl in the blendmtl.
this is driving me nuts and i know that it's obviously a simple problem
but i can't fix the failure.
Imagine you have big plane which has a red color.
I i want to map a texture onto that plane which is a circle and
only inside the cirlce the texture should be visible.
I just can't get the result with the vray blend mateial.
I can always see the square boundary of the alpha mat whatever i do.
This is so ridiculous.
Please give me an advise.
regards
I have assigned the vrayblendmtl to the plane.
The base slot is a standard vraymatl with a red color.
the first coat slot is a standard vraymtl with the texture assigned to the diffuse slot.
the alpha is assigned to the opacity slot.
And the alpha is also assigned to the mask slot of the coar mtl in the blendmtl.
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