Hello everyone,
I have an issue with rendering a matte shadow pass on shave nodes.
I tried to put the shave nodes in a vray object properties etc...
It doesnt work, as expected.
So atm I am trying to assign a VRayMtlWrapper to the shave nodes with python post translate
if I understand well, at rendertime, shave curves are translated to geometry to render in vray ?
Here is my current code:
wrap=create("MtlWrapper", "wrap")
wrap.set("alpha_contribution", -1 )
wrap.set("matte_surface", 1 )
wrap.set("shadows", 1 )
wrap.set("affect_alpha", 1 )
wrap.set("shadow_tint_color", Color(1, 1, 1) )
wrap.set("shadow_brightness", 1 )
sh=findByName("pSolidShape6@node")
sh[0].set("material", wrap)
Am I missing something ? i suppose I do.
Cheers,
Raphael
I have an issue with rendering a matte shadow pass on shave nodes.
I tried to put the shave nodes in a vray object properties etc...
It doesnt work, as expected.
So atm I am trying to assign a VRayMtlWrapper to the shave nodes with python post translate
if I understand well, at rendertime, shave curves are translated to geometry to render in vray ?
Here is my current code:
wrap=create("MtlWrapper", "wrap")
wrap.set("alpha_contribution", -1 )
wrap.set("matte_surface", 1 )
wrap.set("shadows", 1 )
wrap.set("affect_alpha", 1 )
wrap.set("shadow_tint_color", Color(1, 1, 1) )
wrap.set("shadow_brightness", 1 )
sh=findByName("pSolidShape6@node")
sh[0].set("material", wrap)
Am I missing something ? i suppose I do.
Cheers,
Raphael
Comment