Hi,
I've noticed in a scene I get vastly different results with Environment Fog and different GI solutions - it seems to randomly change thickness;
For example,
Brute Force with Light Cache produces the regular result
Irradiance Map with Light Cache also produces a good result.
Irradiance Map with "Enhance Details" and Light cache with "Retrace Threshold" makes fog like 10x thicker
During these tests the GI caches were frozen.
Unfortunately I have not found out how to reproduce this though - it seems to pop up during region renders
fog.zip
I've noticed in a scene I get vastly different results with Environment Fog and different GI solutions - it seems to randomly change thickness;
For example,
Brute Force with Light Cache produces the regular result
Irradiance Map with Light Cache also produces a good result.
Irradiance Map with "Enhance Details" and Light cache with "Retrace Threshold" makes fog like 10x thicker
During these tests the GI caches were frozen.
Unfortunately I have not found out how to reproduce this though - it seems to pop up during region renders
fog.zip
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