I'm having trouble with environment fog acting up.
My scene is down in a mine and I have a machine that's backlit with a vray sphere light. I also have a sphere that I've filled with environmentFog (and a vrayMtl with no opacity for the sphere itself). So I want the mine shaft behind the machine to have some bluish fog behind the machine.
Now, I want to control which lights that are used in the environmentFog, but nothing I do seems to have any effect. First of all, I get a visible shape of a vray rectangle light in the environmentFog. I've had this earlier in 3ds max and solved it by upping the subdivs for the fog. However, that doesn't help here. So I thought I'd try and exclude the light from the fog, but I can't get it to work.
I've even tried excluding all of the lights (Relationship editors / light-linking), but it has no effect whatsoever. And it doesn't matter if I set Light Mode to "Override shape lights" or any of the other modes, nothing changes. It uses all of the lights whatever I do, even if I set it to "No lights".
Maya 2014, V-Ray 2.3.
My scene is down in a mine and I have a machine that's backlit with a vray sphere light. I also have a sphere that I've filled with environmentFog (and a vrayMtl with no opacity for the sphere itself). So I want the mine shaft behind the machine to have some bluish fog behind the machine.
Now, I want to control which lights that are used in the environmentFog, but nothing I do seems to have any effect. First of all, I get a visible shape of a vray rectangle light in the environmentFog. I've had this earlier in 3ds max and solved it by upping the subdivs for the fog. However, that doesn't help here. So I thought I'd try and exclude the light from the fog, but I can't get it to work.
I've even tried excluding all of the lights (Relationship editors / light-linking), but it has no effect whatsoever. And it doesn't matter if I set Light Mode to "Override shape lights" or any of the other modes, nothing changes. It uses all of the lights whatever I do, even if I set it to "No lights".
Maya 2014, V-Ray 2.3.
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