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  • #16
    Originally posted by 3LP View Post
    Would that mean that all the textures/map/plugins/scripts will work as well? this is the biggest lack to RT IMO.
    Yes, all that will work.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #17
      Originally posted by t.petrov View Post
      Irradiance map, Light cache, FastSSS2, photon mapping, etc
      Speaking of fastsss2, it now has a raytrace mode which does not require a prepass

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

      Comment

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