Hi there,
Here are two identical meshes with two identical shaders.
Only one shader has a bump map.
Notice how the dirt is now triangulated?
Is this a bug and if not, how to avoid it from showing?
dirt.zip
Maya 2014x64
W7x64
[2013/Oct/25|09:14:57] V-Ray: V-Ray for Maya version 2.45.01, revision 23745 from Oct 18 2013, 21:45:58
[2013/Oct/25|09:14:57] V-Ray: V-Ray core version is 2.00.02
[2013/Oct/25|09:14:57] V-Ray: Registered dynamic node vrayMultiProjection (id: 1115335/0x001104C7)
Here are two identical meshes with two identical shaders.
Only one shader has a bump map.
Notice how the dirt is now triangulated?
Is this a bug and if not, how to avoid it from showing?
dirt.zip
Maya 2014x64
W7x64
[2013/Oct/25|09:14:57] V-Ray: V-Ray for Maya version 2.45.01, revision 23745 from Oct 18 2013, 21:45:58
[2013/Oct/25|09:14:57] V-Ray: V-Ray core version is 2.00.02
[2013/Oct/25|09:14:57] V-Ray: Registered dynamic node vrayMultiProjection (id: 1115335/0x001104C7)
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