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refraction ior will be ignored if Opacity is set other than 1.0.

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  • refraction ior will be ignored if Opacity is set other than 1.0.

    With VRayMtl of Maya,
    Refraction IOR will be ignored if Opacity is set other than 1.0.
    (latest maya2014 win Nightlies is used.)

    Click image for larger version

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    test scene
    opacity.zip

    At VRayBRDFPlugin, it is No Problem.

    Please Check.
    Last edited by flat; 25-10-2013, 04:54 AM.

    OakCorp Japan - Yuji Yamauchi
    oakcorp.net
    v-ray.jp

  • #2
    Yep. When you use opacity, the V-Ray material always assumes IOR of 1.0. Using refraction together with opacity doesn't make sense at all. However if you still need this for whatever reason, you can put the refractive material as a coat material inside a VRayBlendMtl material, leave the base material empty, and use the blend amount as a transparency mask.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      OK.
      I memorize as a theory in maya.

      Thank you for advice.

      OakCorp Japan - Yuji Yamauchi
      oakcorp.net
      v-ray.jp

      Comment

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