Hi guys,
Can't find any documentation on rendering NURBS curves and I can't seem to get them rendering correctly. I've used both the Vray attribute on the shape node and going through the create-> V-Ray renderable curve. Same results either way which I've attached an image of. The tessellation has random missing faces and the rgb ramp I've piped in via a tube shader (surface shader results in obects failing to render) is only outputting red. Does Vray support the U and V coords of NURBS curves?
I'm running maya2014 ext SP 1, vray 24501 under linux.
cheers!
Matt
Can't find any documentation on rendering NURBS curves and I can't seem to get them rendering correctly. I've used both the Vray attribute on the shape node and going through the create-> V-Ray renderable curve. Same results either way which I've attached an image of. The tessellation has random missing faces and the rgb ramp I've piped in via a tube shader (surface shader results in obects failing to render) is only outputting red. Does Vray support the U and V coords of NURBS curves?
I'm running maya2014 ext SP 1, vray 24501 under linux.
cheers!
Matt
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