I did some tests with the "used cached GI" button on the VrayHairMtl3 material and noticed that I was getting huge hits on the render times when this was disabled. I have attached the Maya scene which is a simple sphere and directional light with Vray fur on the sphere with the VrayHairMtl3 material applied. I am using Maya 2014 Vray 2.4.
As I understand the "used cached GI" it is supposed to render in BF when on even if the scene is set to IR. However looking at these tests it seems that it creates an incredible slowdown on the render times
All tests AA min1 max4
1) BF/LC (BF subdivs:20)
a) use cached ON
time: 2 min 2 sec
b) used cached OFF
time: 4 min 7 sec
Render time is doubled when on.
2) IR/LC
a) use cached ON
time: 18 sec
b) used cached OFF
time: 25 min 35 sec
Here the render times go through the ceiling.
3) BF/BF (BF subdivs:20)
use cache ON
time: 3 min 31 sec
This last test is as a control. If having this off simply means it renders the hair with BF then one would expect that the render time would be comparable to the BF/BF render times. However it is almost 10 times longer with option 2B above (25 minutes), compared to here with BF/BF (3.5 minutes).
In sum, when the option is OFF, rather than it helping, it instead makes the the render times shoot through the roof. Is this a bug? Surely this is not how this is supposed to work.
Here's the Maya scene I did the test with:
hairCacheTest2.mb.zip
As I understand the "used cached GI" it is supposed to render in BF when on even if the scene is set to IR. However looking at these tests it seems that it creates an incredible slowdown on the render times
All tests AA min1 max4
1) BF/LC (BF subdivs:20)
a) use cached ON
time: 2 min 2 sec
b) used cached OFF
time: 4 min 7 sec
Render time is doubled when on.
2) IR/LC
a) use cached ON
time: 18 sec
b) used cached OFF
time: 25 min 35 sec
Here the render times go through the ceiling.
3) BF/BF (BF subdivs:20)
use cache ON
time: 3 min 31 sec
This last test is as a control. If having this off simply means it renders the hair with BF then one would expect that the render time would be comparable to the BF/BF render times. However it is almost 10 times longer with option 2B above (25 minutes), compared to here with BF/BF (3.5 minutes).
In sum, when the option is OFF, rather than it helping, it instead makes the the render times shoot through the roof. Is this a bug? Surely this is not how this is supposed to work.
Here's the Maya scene I did the test with:
hairCacheTest2.mb.zip
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