Announcement

Collapse
No announcement yet.

warning when .tx texture files

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • warning when .tx texture files

    I converted all my png/jpg textures to .tx files using the nMakeTx script from CreativeCrash http://www.creativecrash.com/maya/sc...nold-renderman
    The script is designed for the maketx.exe that comes with Arnold, but I assume .tx is a universal format and V-ray can use these same files?

    When I render my scene with the .tx files, it renders without a problem and all my textures appear...
    However in the Output window I get the following warnings multiple times for each texture:

    TIFFReadDirectory: Warning, path/texture_name.tx: unknown field with tag 317 (0x13d) encountered.
    path/texture_name.tx: Can not read scanlines from a tiled image.
    ERROR, Cannot read scanline 1023; No error

    path/texture_name.tx is an example abbreviation I replace of the actual path and name because it was long.


    Should I be worried about these warnings?

  • #2
    Originally posted by Bart247 View Post
    Should I be worried about these warnings?
    Are these warnings written by V-Ray when rendering? I think the Maya swatch renderer produces them when attempting to draw the swatch for the File node - if this is the case, you don't need to worry about them.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      .tx is a mipmapped tiff, so in some cases a certain compression may be used by maketx.exe which is not supported by either a renderer or software. You may need to specify with maketx which compression to use.
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

      Comment


      • #4
        You're right. Maya writes the warnings when I open the hypershade and maya tries to generate preview swatches.

        Thanks

        Comment


        • #5
          Originally posted by Bart247 View Post
          You're right. Maya writes the warnings when I open the hypershade and maya tries to generate preview swatches.
          Very well then. Perhaps you can drop a line to Autodesk to fix this...

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment

          Working...
          X