Hi,
I'm trying to render a scene, all my objects are particles with an instancer connected to my source objects.
In the pre render scripts I changed the time slider to go to frame 1 before going back to the first frame of the render, to refresh the maya particles.
The problem is that on every render I have one or more pareticles that disappear, normally at the 3rd frame of the sequence. This always happens, but is not linked to a particular particle system. Sometimes, when I rebuild the scene, some other particle system gets this problem. (all particles have max count -1 and start frame at frame 1)
I don't want to convert the particles back to istances, due to some attributes that the particles are getting right now.
I'm using the last build of vray. and maya 2012, the latest build too.
Any idea why this is happening?
Thank you!
Gianluca
I'm trying to render a scene, all my objects are particles with an instancer connected to my source objects.
In the pre render scripts I changed the time slider to go to frame 1 before going back to the first frame of the render, to refresh the maya particles.
The problem is that on every render I have one or more pareticles that disappear, normally at the 3rd frame of the sequence. This always happens, but is not linked to a particular particle system. Sometimes, when I rebuild the scene, some other particle system gets this problem. (all particles have max count -1 and start frame at frame 1)
I don't want to convert the particles back to istances, due to some attributes that the particles are getting right now.
I'm using the last build of vray. and maya 2012, the latest build too.
Any idea why this is happening?
Thank you!
Gianluca
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