Hi everybody!
I've encounter an annoying problem when DR is on, see attachment please.
This image is only lighted with a VRay Sun + VRay Sky to make it clearly visible. But it can also be reproduce with a HDRI plugged in a VRayDome but it's more subtle...
Workstation : Windows 7 Pro x64, Maya 2014, VRay 2.4, plug-ins: only VRayScatter v4.0.3
4 x RenderSlaves : Windows 7 Pro x64, VRay 2.4 Standalone, plug-ins: only VRayScatter v4.0.3
I have just formatted all my RenderSlaves in order to solve this problem but it still here. Before the formating, Maya 2014 was installed on them with VRay 2.4 for Maya.
Sometime it happens, sometime everything is fine even if I relaunch or not the VRay Spawner on each slave or completely restart them...
It's really happening randomly and I have to wait untill the rendering of the image (because during the calculation of the IR, everything seems fine).
Could it be related to the resolution of the rendering size (7000px wide)?
I also tried to reset the IR map already stored, sometimes it's working, sometimes not.
If you have an idea about what produce this bug it would be great!
Regards.
UPDATE :
I think it's the same bug as him : http://forums.chaosgroup.com/showthr...ht=distributed
I didn't mention that on local render everything is always fine.
I've encounter an annoying problem when DR is on, see attachment please.
This image is only lighted with a VRay Sun + VRay Sky to make it clearly visible. But it can also be reproduce with a HDRI plugged in a VRayDome but it's more subtle...
Workstation : Windows 7 Pro x64, Maya 2014, VRay 2.4, plug-ins: only VRayScatter v4.0.3
4 x RenderSlaves : Windows 7 Pro x64, VRay 2.4 Standalone, plug-ins: only VRayScatter v4.0.3
I have just formatted all my RenderSlaves in order to solve this problem but it still here. Before the formating, Maya 2014 was installed on them with VRay 2.4 for Maya.
Sometime it happens, sometime everything is fine even if I relaunch or not the VRay Spawner on each slave or completely restart them...
It's really happening randomly and I have to wait untill the rendering of the image (because during the calculation of the IR, everything seems fine).
Could it be related to the resolution of the rendering size (7000px wide)?
I also tried to reset the IR map already stored, sometimes it's working, sometimes not.
If you have an idea about what produce this bug it would be great!
Regards.
UPDATE :
I think it's the same bug as him : http://forums.chaosgroup.com/showthr...ht=distributed
I didn't mention that on local render everything is always fine.
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